
About the first project
After some time, I rethought my projects. And the first one - despite all the cringe that happens there and the banality, I always wanted to show such relationships in my own way. Still, don't forget that it was my first time.
Q: Why did the art style change?
I decided that a cartoonish style doesn't scare as much as a gritty one. So future works will be in this style! It adds more horror and tension to my stories.
Q: Do you accept criticism?
Of course! I always wait for objective criticism about the projects, plot holes. But if this criticism turns personal, I don't listen to it. I really like it when players ask me questions that hint they've gotten deep into the game, it feels nice.
Q: Did you have any inspirations?
Of course, all my current visual novels were inspired by others. And you can find out by whom by looking closely at the backgrounds! I leave various references there :)
Q: Will there be a continuation of "Don't Turn Away"?
Right now development is temporarily paused. I decided that I should move forward, and plus I got a very good idea for the next project. This story will wait for its time.
Q: Which projects are currently a priority?
Right now I am fully focused on a new survival game (the title is still a secret). My old work «Don't Turn Away» is temporarily on pause, but I will definitely come back to it when the time comes.
Q: Can I trust the character descriptions on the site?
At first glance they may seem good or understandable. But every one of them has a hidden side.
Important!
These visual novels were created as a way to learn and gain experience, in order to start my truly own project =D